

(If you are wondering, the idol outfits are from Graphite's Punk Rock Outfits) You've probably noticed that different genres, lyrics, and dances appeal to different demographics, it is conveniently shown to you when you are deciding on your next single. Each stat appeals to two specific demographics.

How good your Idols are at Dancing and Vocals isn't just a generic stat that effects the quality of your songs and performances. But hey, at least your female fans appreciate it. Guess what, that Idol you hired that is just as good at vocals as she is at dancing? Well, your male fans don't really care that much about vocals, they just want to watch idols dancing. You try to appease everyone, so you appeal to no one. This is where you, and myself, started the long painful path of Idol Group Mediocrity. You started an audition and the first thing you do is look at the Idols' overall stat level, and then looked at the various stats and went "she seems well-rounded, not weak in anything, I'll hire her." I'm sure most of you reading this have done at some point what I also did the first time I played Idol Manager Being inconsistent with your appeal will generate unhappiness and lower the opinions of demographic groups. Targeting a specific demographic and keeping it happy will yield greater fan gain from singles, sales, concert attendance, etc. The TLDR of this guide is Each idol stat corresponds to two specific demographics, which combines with your choices when making a single to determine your overall demographic appeal. (I will eventually be releasing a comprehensive guide to surviving Unfair difficulty sometime in the coming days as well.)

Here, I am going to explain an overlooked portion of the game that is vital for you to understand if you want to truly thrive, or if you want to have a chance of surviving the Unfair difficulty, where money, and especially fans, are much harder to come by.
#IDOL MANAGER SCANDAL POINTS HOW TO#
There have been a few guides posted here on steam and elsewhere about how to stay afloat financially, and many of them work, at least on default difficulty, but they are all focused on purely the financial aspects of the process, such as what contracts to take, and when and how to release singles and concerts.
